modeling.removeElements appears to not work correctly. I try to delete a set of elements, but only a seemingly random (deterministic) subset is removed.
I have bound the spacebar key to remove selected elements. If you select multiple elements and press spacebar to remove them, you will get unexpected results.
I’m doing this because I don’t want to bind all keystrokes to the modeler. I have a wrapper environment that sends undo and redo commands to the modeler, so binding to the keyboard would duplicate the events. If there is a way to bind only a subset or invoke the events on the modeler, then that would be much better.